Friday, October 28, 2011

Project D

Here is the link to Project D...

Episode 1: Contra

Episode 2: Battletoads

Episode 3: Mega Man 2

Episode 4: Punch Out



            Project D is about a man and his nephew, Dylan, playing games from the 1980’s. All of the games were released on the Nintendo Entertainment System. Dylan played five games; Contra, Battletoads, Mega Man 2, Punch Out and Teenage Mutant Ninja Turtles. Dylan chose Contra as the hardest game out of the five games. I believe that Contra is truly a difficult game compared to current releases. I do not think that the game has design flaws, in fact compared to other games that were released at the time it was a revolutionary. If I remember correctly, Contra was one of the first platform shooters that could be played by two players at the same time. I think that the fact that Dylan only had three lives and lost one each time he was hit made the game difficult.

            With Dylan growing up in the age of 3D graphics, 2D 8-bit graphics look primitive. During the time of release, 8-bit graphics was a step up from 4-bit so these games could have been called revolutionary. Regarding the sound, Dylan’s uncle commented on Mage Man 2’s “soundtrack,” as being know as one of the greatest ever. I think that since current released games have actual music instead of tone music, Dylan might have not thought it was very good. Through out Project D, Dylan commented on the controls being hard to get used to, compare to an Xbox 360 controller. You would think that more buttons would be harder but Dylan did not.

            One game that I have never beaten is Mega Man X. I remember the day my brother received the game as a birthday present. He would never actually play the game; he would just watch me play. I could play through the game fine but as soon as I reached the first of four final bosses, a giant robotic spider, I would stress out and die. When I was younger, I could never figure out how to dodge the spider as it came down from top to bottom. Recently I turned on my old Super Nintendo Entertainment System and played Mega Man X. I reached the giant spider and beat it. I was so proud of myself; I jumped out of my chair and cheered. Of course it was too soon, I died on the next boss, a giant vehicle that splits in to two and charges at the player. I don’t think that the game was poorly designed, I believe that I lacked of skills to beat it. Even though I never beat Mega Man X, it is still one of my favorite games of all time.

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